MATRIXSYNTH: Digital Collisions for iOS


Tuesday, March 27, 2012

Digital Collisions for iOS



"Digital Collision is a unique sound generator based on physics collisions algorithms.
It can produces real nice sound textures from the most clear to the weirdest granular.
The sound engine is a polyphonic tone generator.

It is the second application designed by Julien Bayle (known as protofuse on the digital electronic music scene)

Touch the screen to create particles.
Each particle lives its own life, making sounds while bumping walls or meeting the other particles.

By clicking on Menu, you can control particles lifes & sounds.

Zen defines the quietness of particles.
Autogeneration is a special mode where particles are generated automatically, sometimes.
Birth defines the amount of automatically generated particles in Autogeneration mode.
Delay Amount is the percentage of delay fx, Time is the length of the delay,Feedback is the percentage of output sent back inside the Delay, Symmetry is the most strange parameter involving stereo disorientation.
Filter Freq control the center frequency of the global BandPass filter & High Notes is the Highest Note produced (MIDI notation)

You have to test the Noise.
It produces an unique & nebulous collision soundscape & you can control the amount of nebulosity.

The background of the application is totally time-sensitive.
It can be black at night and light grey at day, a manner to express the living behaviour of the machine"

via @julienbayle

Digital Collisions - Julien Bayle

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